How are Bullet, Blitz and other time controls decided?

Lichess time controls are based on estimated game duration = (clock initial time) + 40 × (clock increment)
For instance, the estimated duration of a 5+3 game is 5 × 60 + 40 × 3 = 420 seconds.

  • ≤ 30s = UltraBullet
  • ≤ 180s = Bullet
  • ≤ 480s = Blitz
  • ≤ 1500s = Rapid
  • ≥ 1500s = Classical

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